Showing posts with label Blend Shapes. Show all posts
Showing posts with label Blend Shapes. Show all posts

Monday, 12 October 2015

3D Model Rigging 06

Week 4 - Day 2

Faces. What? It's so weird. Like, I'm not conscious abut the way I smile or whatever. Did you know that it's really friggin' weird to frown with the corner of your lips turned down? I'd frown with my eyebrows and a curl of my lips upwards  if I'm kind of grossed out but not...down unless I'm exaggerating? Meh.

Faces are weird.

(No, your face is weird.)

Wow...no...

Here's another awkward smile but with her cheeks up this time. Yay...


And another unimpressed look. Like, she can't believe I'm her creator. (Booo...) There's a sort of "what the eff" look to her. (Eyebrows are awesomely emotive.)


Now for the demo rig!! And I'll be almost finished in time for the hand-in on Monday!!

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We shall never speak of this day again. My model broke. And I broke. It was sad. (Understatement.)

Piece of @*^%
...You will find me in a pool of tears under my desk...

Sunday, 11 October 2015

3D Model Rigging 05

Week 4 - Day 1

We're doing more blend shapes, yay...!

I can make her smile creepily...


I can make her to a derpy blink...(Much blink, such Asian.) [This is not meant as an offensive slur; I'm Asian myself...]


I can make her frown and look sad...


Or vaguely unimpressed...or somewhat disgusted?


Man, she looks horrifying. I'll need to redo the smile because I forgot about them cheeks...And I might also consider redoing the blinks but it's gonna happen so quickly that it might not even matter in the end? We'll see...

THIS IS MY INTEGRITY AT STAKE, HERE!!

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Cheers...

Tuesday, 29 September 2015

3D Model Rigging 03

Week 2 - Day 3

Yesterday was a total blur of information overload. I can't recall much, which is a bit worrying...Anyway, we did some weight-painting yesterday, which turned out to be a bit moot later on when we discovered that we had to do some "blend shapes" which pretty much requires a total detachment of the skin from the joints (I could be wrong?). In any case, the weight painting I did yesterday is GONE, which means I'll have to redo that after I'm done with the blend shapes, but still, UGHHSDJKFHSKDJFHSKDHFKJSDHFJKSDHF.

Practice, practice, PRACTICE. (I don't wike it.)

But you gotta do what you gotta do.

How do I explain blend shapes? To be honest, I haven't got the slightest clue how to go about that! I can, more or less, understand the concept of it and actually do it on my own models but to actually go into the reasoning of HOW and WHY...well, you won't find too much of that here...

What I CAN do, however, is go through the steps in hopes that it'll drill into my brain so I can do it again on a different model if need be...

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Such torture...

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OKAY! Blend shapes. I went back to a previously saved increment and managed to find one where the mesh and the joints weren't connected together yet and did a copy of the body geo.

Blend Shapes!!
As you can see, I've got a master of the body geo; this is where the magic happens. The duplicate of the master is the dummy and from the dummy we get duplicates again to make it into whatever I want. In this case, I made them into fat and skinny versions of the master. I'm not actually going to use them - it's just nice to know I can edit them later if need be. I hid the dummies in a separate layer so they won't show up on the main screen. Layers are good...

Master Controls!
 I forgot to name them properly when I made the blend shapes...OPPS. But I didn't repeat it with the geos for the head, ears, hands, etc...so it's all good. The master key should always be at max. I'm not sure why, I forgot most of the reasons behind it...(Blugghghhsjsshka...)

Outliner Galore...
I'm, uh...not sure what to do with my outliner. I'll need to ask Keat on help for how to clean them up - whether I can put them all in separately named groups or to just leave it as is? As you can see, I combined the separate pieces of the bunny ears, hair, eyes, etc together for easier duplication. I'm not sure if this was a good idea or not...but I could always go back a couple of saved files before I did this so that's all good, too...I've got 50 saved increments and counting...

(So, please, don't let me be wrong...)

Stay tuned for the next epic fail.