Monday, 17 August 2015

3D Character Model 04

Week 6 - Day 2

FACES ARE NASTY HARD!! I should've given Emelyn a mask. DX UGHHSDKJFHSKHEUI!

WHAT THE EFF...
I stopped following the tutorial because it started to get REAL COMPLICATED with all the edge loops and it didn't help that they kind didn't fill in some gaps in-between each step so I ended up second-guessing a lot of things and...yeah, not cool.

I asked Oscar to help me with the eyes because I was struggling with it (I have a headache now) and it's not fun...

Also, Emelyn's no longer lovely. She looks like a friggin' ALIEN!! Which should be quite fitting considering the movie I originally took the idea from BUT THAT WASN'T ON PURPOSE! SDFJHSDFHSKDJFHSD

That mouth is freaking me out, too.
I'm so over this.
I'm moving onto the hands now, because if I don't, then I'm SCREWED!!! DFGKLJDLFKGJDFLJ Adrian helped me with the starting shape of the hand. I'm hoping that I'll be done with it by the end of the day tomorrow...then I can work on the hair...

Oh, mah, gah. I really do not like this. I have nothing against 3D modelling because it's cool as heck, but I am not made for this. I AM NOT MADE FOR THIS.

IS THIS ENOUGH?! ARE YOU NOT ENTERTAINED?!??! Because I sure as heck ain't and I'm slowly nursing a headache and it's so not fun...

Gotta hand it to ya, though, it's a lot harder than it looks.
I'll refine these tomorrow with a fresh set of eyes. And maybe ask Keat whether it's good enough or if he'd prefer more detail. (For the love of all that is good and true, please say no need.)

I swear I will finish this by Thursday, because I still need to do the prop turntable with textures and that sounds horrifyin'. I got chills, they're multiplyin'. And I'm losin' self-respect...


-SOBS-

Sunday, 16 August 2015

3D Character Model 03

Week 6 - Day 1

I barely did anything last week. DX I was more focused on trying to do the presentation than work on my 3D modelling, BUT!! I'm mostly done with my search and I just need to do some fine-tuning and that should be it? We'll see how everything goes on Friday.

NOW! 3D MODELLING!!

With Adrian's help, she got the shoulder to connect to the arm! HUZZAH!! And I was able to figure out how to join the top half to the bottom half and also connect the neck!! OH, MAH GAH! HERE, HAVE SOME PICTURES!

I also straightened out Emelyn's legs to a better "A" shape. Woohoo~!

She's no longer armless!!
The top half connected to the bottom half!
AND! She's looking pretty snazzy when you hit 3! Ugh! I'm so happy. D'X (crying tears of joy) But I still find 3D hard and would prefer a pencil and paper over this any day...

I made a bet with Mikayla that if, SOMEHOW, I change my mind by the end of this term, I'll either pay her 5 BUCKS or a cup of coffee. (She's not allowed coffee except on Friday and Saturday...)

Isn't she lovely, isn't she wonderful.
I still have her hands, face and hair to do. DX Oh mah gah, such dread! Much scared.

I made some head-way (GET IT?!) into doing the face but the tutorial I'm using has some steps in it that have HUGE GAPS in-between that I found EXTREMELY HARD to make heads or tails about? USKGJSHDFKJHSHFKSCJH I am CONFUSED. I don't know how to extrude the neck from the head so...I'm gonna call it a day and see if I can continue on from there tomorrow...
HEAD'S UP!

CHEERS!

Tuesday, 11 August 2015

3D Character Model 02

Week 5 - Day 3

Today...I added the neck, finished off the feet and added an arm. I have yet to attached any of the pieces together into ONE ACTUAL BODY but I'll do that whenever instead. I also need to add in the hand, which is going to be fun(!).

Yay, modelling...
The arm looks weird...I'll fix that later...

...

UGH! I JUST REMEMBER ABOUT THE HAIR!!! KSDFJGHSKJHGKSHJH

I'm not looking forward to that...


Blurgh...

Monday, 10 August 2015

3D Character Model 01

Week 5 - Day 1

WHAT IS THIS HORROR THAT IS A 3D MODELLING PROGRAM?! I thought I understood how to make STUFF but I was WRONG because all the cake needed was a few polygons smooshed together to make it whole but Emelyn is WORSE!! DKHSDKHSKDGHUIRIHVKH

I don't wike it.

Today, all I did was remake my modelsheet, as you can see below.
Emelyn V2.0
It ain't much, but it's all I got. Some obvious inconsistencies, but I figured I'll work it all out in the 3D modelling...?

Week 5 - Day 2

Keat used my character modelsheet to demo on how to do some 3D modelling. OH MAH GAH, THAT MAKES A BIT MORE SENSE THAN ME TRYING AND FAILING TO SEARCH UP TUTORIALS ONLINE ONLY TO GET A WEB FILTER VIOLATION, WHAT!

This was my first attempt at making a model. As you can see, it ain't much, and I ain't keeping it.

Attempt 01
BEHOLD, A BETTER VERSION OF THE MODEL!! It's still missing a neck and a pair of feet, but I'll work on it tomorrow...and maybe merge/stitch them together after it's all finished and see how it all adds up? We'll (slowly) get there...

Attempt 02
I actually don't know where that weird looking slab in between the top half and the bottom half came from but I'll be deleting those faces to merge the two halves together tomorrow. I WILL BE NAMED FRANKENSTEIN!!!

...

I haven't even done the textures for the prop yet, either. DX I should do that before this week ends...


P.S - If Keat hadn't rescued me with that demo I think I would've stressed to the point of tears. I will fully admit this without (too much) shame.


Bye...

Thursday, 6 August 2015

3D Model Prop 03

 Week 4 - Day 5

There are two things I need to address: NUMERO UNO. Duplicating the second tier of the cake without ruining it!! I tried using meshing/union to do this and it just made a weird hole where the teardrops on the side of the cake were and it looked like a horrible BLACK HOLE OF DOOM. So no. BUT LOOK AT IT ANYWAY!

WHAT IS THIS MONSTROSITY!!?
Ugh. Much ugly. Such bad.

NUMERO DOS. Cake lid? The one where Emlyn will be jumping out of? Yeah, I need to see Keat on how to do this. OR SOMEONE! Will come back to this later. After I find someone (ANYONE) to help me on duplicating the second tier without a repeat of the above performance. No need for an encore, thanks.

...

Okay, there are actually THREE THINGS I need to address: NUMERO TRES. Tidying up the outliner. Because it is messy as heck and I don't even know what 3/4 of them are? And it's horrible to look at! I kept my layers are nice and neat but the outliner!! DX OH, FOR SHAME!!!

!??!?!?
This would probably be a 3D programmer's worst nightmare?? Because nothing's labelled properly and I didn't realize how bad it was because I only paid attention to the layers and by the time I noticed the funky thing that was happening in the outliner it was already pretty messed up...

BUT! FEAR NOT! Ben has cometh to rescue us from our plight.

Here are some handy, dandy tips on how to get the second tier of the cake without it looking like a poor pinata smashed beyond recognition.

CTRL + G (GROUPING) Handy for putting all the components into the cake TOGETHERRRR!!! Meshing/union DOES NOT WORK at this point.

CTRL + D (DUPLICATE)

W (MOVE)

DOUBLE CAKE!
Huzzah!! Now, all that's left is to resize it, add a lid, throw on some wheels at the bottom and we've got ourselves a sweet ride!!

(Get it???)

And!! Ben also helped me sort out the outliner!! DO YOU HAVE TOO MANY GROUPS AND NO CLUE WHAT TO DO WITH THEM??? Delete history. EDIT => DELETE BY TYPE => HISTORY (This gets rid of all the inputs. Extra fiddly bits we don't need or don't know leads to what.)

I can see clearly now the crap is gone~
Isn't that glorious?

Now, unfortunately for me, I lost the wheel layer that was supposed to go under the cake BUT THANK GOODNESS FOR INCREMENT SAVING!! Because I found it in the previous version. Now, comes the question of HOW I'll get it from the old version into the new version. I'm sure there must be a way to do this but I'll have to ask someone to help me with this again. DX

TAKE THE WHEEL!
I don't know. It looks good enough for me, I guess? I mean, you won't even see it from under the cake anyway? Blagh...

ALSO! I figured out how to bring the wheel in from the old to the new. THANK YOU, COPY AND PASTE FUNCTION!! DKFHDKFJGHDOFVHEJROJIOJ



Some three hours later...

I HAVE A LID!!! But don't ask me how it's done because Ben did all the work for me and as much as I was paying attention, I wouldn't be able to recall ANY OF IT or do a repeat. JKSHDKJHSFKS

It's got wheels, too!!

P.S - I'm in the mood for sandwiches...

P.P.S - And sleeeeeep...

Over and out.

Wednesday, 5 August 2015

3D Model Prop 02

 Week 4 - Day 4 (TORTUROUS WEEK!!!)

Being sick is horrible. And confusing. It is horribly confusing!! Like, that Katy Perry song. Am I hot, or cold? Hungry or no? Blankets or not? SJDKFHKSJHDCKSHKDFHS

Anyway, I made a cake. It was hard. I don't know if I like 3D yet, but we'll eventually figure out where I stand on it. HAVE A LOOK.
LET US EAT ANOTHER CAKE!!
I haven't added the wheels on the bottom yet. I'll need three of those. And also the top tier of the cake but that's probably something an easy copy and paste can do for me. YAY!!

...I'll work on the wheels on Friday...hopefully that won't take too long...?

It is 2.45pm on a Thursday and I am officially done for the day. I no longer have the head space nor the capacity to continue working on this Maya program. 


P.S - Being sick SUCKS. My head feels like it wants to float away, which is both weird and disturbing.

P.P.S - I actually wouldn't mind a cake right about now?? A nice taro cake will be nice...

P.P.P.S - Maybe I'll make my cake a pale purple...


Byyyeeeeeeeee...~

Sunday, 2 August 2015

3D Model Prop 01

 Week 4 - Day 1

I AM SICK. And I only just managed to make the basic shape of the cake prop with lots of help from Keat and Hamish. Thanks, Hamish; I won't sing the Lava song to your face this week.

This is the culmination of the day's work...

LET US EAT CAKE!!
Bro...I know it doesn't look like much. That's because, it probably isn't. BUT JUST YOU WAIT UNTIL I GET BETTER! Then I can try and wow you with my awesome (non-existent) 3D programming skills and add the trimming on the cake. It's going to be great!! Or a great disaster. One or the other.

It'll be great, either way.

Cheers!